In past fictional setups I’ve done it seems like the budget is based on the players drafted.
To keep a team from ending up with a huge budget from drafting a ton of old players, I‘s into settings and erase service time for all of the players before the draft.
Downside to this is everyone is a rookie and it throws the league off for a bit so I’d sim 15-20 years into the future to solve that.
Also, reset the teams to their desired market sizes after the draft.
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