View Single Post
Old 05-17-2022, 10:28 PM   #38
Cluboris
Minors (Rookie Ball)
 
Join Date: Jul 2010
Posts: 22
Quote:
Originally Posted by credezcrew24 View Post
It hasn't been fixed. I just started a new 2022 game and the draft pool was released 90 days prior to the draft. Once it was, I deleted all players in the 2022 pool and future pools. Then I set the draft pool to be released 80 days prior to the draft which generated fictional players and all the pitchers are still terrible. Even on draft day.
It appears it's more of a scouting issue. Scouting is showing stuff rating as unusually low, resulting in almost all pitching prospects to be max 3 1/2 star guys. Most aren't even that good, according to your scout.

When you crank scouting to 100 percent accuracy, you can see that the prospect is actually going to be great. You can verify that in the editor.

This doesn't appear to be happening to hitting prospects. Normal scouting accuracy is more reflective of what those guys may turn out to be.

Of course this is only one example, but in my testing this appears to be happening across the board. It makes it much harder to determine which pitcher is going to develop and which one isn't. I see it especially when international amateurs are announced. I have yet to see any 3-5 star pitching prospects on July 1, but there are a ton of 5 star hitters.

You can test it further by creating some fictional players. I deleted all free agents, then added 10 RF and 10 SP. All legend talent, 18-21 yrs old, 50 percent development. As you can see, the batters show up as legit 5 star prospects. The pitchers do not.

Of course, I'm comparing things to what it was like for me in previous versions. If something changed in the way stuff is reflected in scouting in OOTP 23, that would account for it. It might be that pitchers are just harder to scout so this is by design.
Attached Images
Image Image Image Image Image 

Last edited by Cluboris; 05-17-2022 at 11:02 PM. Reason: Added more testing
Cluboris is offline   Reply With Quote