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Old 05-12-2022, 02:45 PM   #17
andyhdz
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Join Date: Jul 2009
Location: Fresno, CA by way of Texas
Posts: 1,754
Quote:
Originally Posted by Pelican View Post
Firm yes. When you look at all the changes Sweed lists, bolded and not, for just about everyone who plays, [1] some don’t apply (e.g. PT for me), [2] some are relatively subtle, and won’t reveal themselves until you are well into a season and playing out games, [3] others (e.g. sim engine changes) won’t be apparent until you sim a season and get better (true, fair, realistic, deep) results, and [4] you’ll notice some (e.g. 3D changes) right away, even if that’s not why you play the game. Balance all those refinements against a few aggravating bugs that will swiftly be patched. The last should be the tipping point. If you’re worried about spending the forty bucks, remember that it gets you not just a refreshed version, but amazing support and every patch and upgrade for a year, free of charge. Not a close call for me, and, as others have said, support the product. If you’re like most of us, if you divide the cost by the hours happily spent, you get a very, very small number. I calculate around ten cents an hour. That works for me.
exactly. When console games start at $60-70 and have those extra fees that you practically have to get and you look $40 for OOTP its a total no brainer. I seriously don't get people who wait for it to go on sale when it's dirt cheap as it is.
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