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Old 04-20-2022, 03:31 PM   #6
silvam14
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Join Date: Apr 2004
Location: Dedham, MA
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Quote:
Originally Posted by micropterus58 View Post
To create normal maps you can use the software that the PDF file mentions in Silvam14's post. Thanks, Silvam14.
https://boundingboxsoftware.com/materialize/getkey.php

There are other free normal map programs aka bump maps. These may work as well.
https://sourceforge.net/projects/ssbumpgenerator/
http://cpetry.github.io/NormalMap-Online/
https://xnormal.net/

I have been making uniforms for NBA 2K games for years. Some modders created their own normal maps but others used generic normal maps. These generic maps can be used for any team. If you don't have the skills, time or patience to make individual normals for every jersey you can choose to use a generic. The file height_map.png can be used as the generic. The uniform will look better using the individual normal if you zoom in on the player. In NBA 2K the players are much larger than OOTP. When you play with the entire court or field displayed I don't think this extra step is necessary, you won't see this detail.
This ^ There are some default normal maps in the \data\jerseys directory that can be used by copying and renaming to whatever the Diffuse map filename is except with the _n at the end
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