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Old 04-18-2022, 10:04 AM   #12
neugey
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Join Date: Apr 2011
Posts: 807
Quote:
Originally Posted by OutS|der View Post
Predatory monetization schemes (e.g., 'loot boxes') in video games are purchasing systems that disguise or withhold the long-term cost of the activity until players are already financially and psychologically committed. Such schemes contribute to the increasing similarity of gaming and gambling and the potential for financial harm for those with Internet gaming disorder.

But your right it’s been over 10 years now, everyone knows it’s only predatory for the first 10 years after that to each their own. Not like the new owners aren’t known for milking those sweet sweet micro transactions, good thing it’s been ten years so it’s ok now. [emoji57]

The financial harm is only part of the picture. The money spent on UT/PT was never a problem for me. It was the intense grind and time sink - needing to be by my computer/console a ton in order to keep up a moderately decent team. The dedication to the grind is a competitive itch all its own, but for me over time has worn out its welcome. This year my hope is to be a very casual PT player and not worry about any of the grind - no tournaments, etc - and just be happy with the meager cards I have, and learn a little bit about some historical players, win or lose, and put more attention toward my online OOTP team.


It's up to each individual to decide if a game mode is just an involved hobby, or becoming something that is holding back or hurting their general quality of life.
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Last edited by neugey; 04-18-2022 at 10:09 AM.
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