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Old 02-04-2022, 04:10 PM   #329
Jeffy25
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Join Date: Jan 2009
Posts: 2,506
The thing I've been wanting for a few years remains the same.

I really want a more intelligent AI and that is harder to take advantage of in trades and free agency.

Teams too often seem to make moves that are in conflict with their other moves, which makes it too easy to win.

I've long just created self imposed rules and reverse moves I see teams do, like trading for prospects in a win now mode, or a team that is rebuilding getting one of the top free agents.

And I, as a GM can pretty much sign any free agent I want without there really being any competition.

I created a dice game for myself so that it was impossible for me to sign some free agents (like if a player was from the West Coast and I had an East Coast team, I would put a rank on proximity for the player with the dice. If I rolled a 1, he didn't care about proximity and that would be a factor that said I could negotiate with him. If I rolled a 6 for example, then that was a big factor for that player and I couldn't.

I don't know how OOTP can really do this, but I would love some sort of a system that just made the AI more intelligent and consistent (more win now teams, more rebuilding teams, and they stuck consistent with those intentions)
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