I thought I'd give this old thread a kick since I'm still wondering about this...
Quote:
Originally Posted by Garlon
As for the 1yr recalc questions, I like using neutralize stats.
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Why is that? What types of results do you get that are preferable for you compared to if you used "real" stats for a 1-yr recalc? (I'm still trying to understand the difference, in terms of results, output, etc.)
Definitely interested in Garlon's perspective on this, but also interested in anyone else's.
To clarify, if needed, as to what I'm looking for in an explanation, I'll use the injury setting options as a crude example:
- Use Injury frequency on Very High if you want the most injuries possible.
- Use Injury frequency on High if you want injuries to approximate the modern-day frequency.
- Use Injury frequency on Extremely Low if you want injuries, but as few as possible.
- Disable injuires if you want no injuries at all.
So, for real stats vs neutralized stats, I'm looking for the sentences to be finished in the same manner:
- Use real stats if you want...
- Use neutralized stats if you want...
Thanks in advance