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Old 01-19-2022, 07:28 AM   #20
crusadertsar
Minors (Single A)
 
Join Date: Aug 2020
Posts: 93
Quote:
Originally Posted by skunt3m View Post
To be clear, this is not an overall scoring issue, it's a distribution of scoring issue. Overall goals per game in my 2D simulation of 21-22 were only 1.5% higher than in the real NHL in 18-19 - however the top 10 goalscorers in the league scored about 20% more and the top 25 about 10% more (and 17.4%/16.4% fewer assists) than in the real NHL.

Additionally, the fact that players on AI controlled teams are scoring a goal per game indicates a problem IMO. Yes, I think humans should be rewarded for tactical genius. If it was just human players getting those results, fine - but the AI???
Fair enough. I get your point. But I just don't understand the need to imitate the NHL stats exactly. It's a fantasy hockey game after all where the world can diverge from real NHL depending on the kind of choices that user or AI managers make. If the AI put three superstar forwards on same line and they have great chemistry then why shouldn't they score lots?
Or if you fill your team with tough guys and tell them to hit and fight like crazy then that should also be reflected in the game. Even if in real life using enforcers is not really a thing anymore and the game has gotten more mundane.

Last edited by crusadertsar; 01-19-2022 at 07:35 AM.
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