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In my experience, a player's speed rating has as large an effect on how much he tries to steal as his baserunning sliders. This has a weird effect on players whose speed is high but don't have a great stealing rating.
For example, I have Oscar Charleston one click away from "never" stealing bases (override team strategy), and he still attempts anywhere from 30-60 steals per year. This is tolerable for now because his success rate is just under 75%.
But, there is no way to get him to try to steal less than that unless I crank the stealing slider all the way to "never", in which case he will actually never try to steal a base. So you can't really make him attempt, say, 20 steals over the course of the season. Which is too bad, because a player with 86 stealing ability could be an efficient base-stealer at that volume of steals.
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