Thread: Defense!
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Old 10-31-2021, 11:07 AM   #18
Garlon
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Join Date: Jun 2004
Posts: 4,369
In the game there is an option in the settings to assign defensive roles based in real life positions or let the game decide. If you base on real life positions this does not affect the player ratings but the computer will more often try to play a player at the real position but if it has to move a player then it will.

I usually do not base on real positions in my leagues because players can end up on any teams. For example, if a team ended up with Barry Larkin and Derek Jeter then one of those players need to move to 2B or 3B. It seems like that is more realistic than forcing one to the bench or trading one of them just because they both played SS historically.

In your random debut leagues though isn't it possible that there are just not enough SS or 3B in the league in a given season?

Another thing regarding the ratings is that the Range/Error/Arm/Turn DP ratings are based on their primary infield position. So if a player had the majority of their games at 2B but also played some 3B they will get an experience rating at 3B too but they will play their best at their primary position.

There are also different average values for those ratings at each position. The range requirement to be an average SS is the greatest of the infield positions. Players who do not have a minimum range or arm to get rated at a position will never get a rating there no matter how long they play there, but if a 2B has the arm to play 3B they will get rated there but they will probably be below the average 3B.

This makes SS very valuable because moving a 2B or 3B to SS means they will either not have the range or not have the arm to be average at SS (there are a couple exceptions, Brooks Robinson can move to SS and basically be slightly above average there because he was so good at 3B). However your average SS has the Arm to play 3B and the Range to play 2B if needed.
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