Quote:
Originally Posted by nebben
After more testing, this only happens in custom games. It is not happening in historical games, even in historical games in which I generate fictional players.
I can use/create fictional players in a historical game, and the game recognizes the name files in question, generating players using those names. But when I start a custom game, no luck. Instead, the game generates players using the GM player's name (mine).
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I honestly have no idea what's happening. It's probably a good idea for you to drop a note in the bugs forum.