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Old 06-05-2021, 09:08 PM   #112
greenOak
Minors (Triple A)
 
Join Date: Aug 2014
Posts: 203
Quote:
Originally Posted by Lukas Berger View Post
This was mentioned by a couple of our beta testers as well, and I think they're making sense.

Based on what I'm seeing, I'm kind of thinking any issue now is not so much with development, but with the AI being too willing and even eager to promote players who it does not yet 'have' to protect on the 40-man roster.
Real-life MLB teams are reluctant to burn options or 40-man spots before they actually 'have' to, and a guy becomes rule 5 eligible, unless a guy is just so good he forces his way onto the MLB roster early.

Whereas the AI seems to take that pretty lightly now for players who aren't likely to make enough of an impact to make the early promotion make sense.

If the AI would just leave those guys in AAA or AA a bit longer until it has to use a roster spot on them, I think even with the current development things would be close to perfect. That would get guys up to the higher levels of the minors quicker, which was a real problem in past years, but they wouldn't get to MLB 'too' quick.

So not promising when we will make any adjustments here, it will depend on when we might have a chance to look more deeply (things are super busy right now), but this is on our list of stuff to keep an eye on and work more on when possible.
Agree 100% with this.

If you look at prospects in real life, many (especially top prospects) see immediate success at the big league level which kind of implies they’re at least 50CV at the time of call up. Many stay in the minors longer than they need to because of service time manipulation, but in OOTP they get called up as soon as they could possibly survive at the MLB level. Also, it seems like potential is considered into minor league promotion which leads to things like a 21-year old 25/75 in A-ball getting called up before a 30/40 26-year old in AAA. IRL, this just doesn’t happen.

I think the advanced prospect development in 22 is a massive improvement over previous versions. I’ve voiced my complaints about top prospects sucking for years and years in rookie ball before inevitably finally learning to hit and fast track their way to the majors. Now that prospects can actually be rated higher than 20CV, this issue is largely fixed.

I’m surprised it took until this version for people to take issue with players skipping multiple minor league levels. This phenomenon has existed for years. It’s just in 22 the route of a top prospect looks something like 3-months in R-ball -> 3 months in A-ball -> majors as opposed to the 3-years in R-ball -> 3 months in A-ball -> majors progression of past versions.

That being said, I’ve yet to try out the most recent patch so I’m excited for that.
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