Quote:
Originally Posted by Lukas Berger
Based on what I'm seeing, I'm kind of thinking any issue now is not so much with development, but with the AI being too willing and even eager to promote players who it does not yet 'have' to protect on the 40-man roster.
Real-life MLB teams are reluctant to burn options or 40-man spots before they actually 'have' to, and a guy becomes rule 5 eligible, unless a guy is just so good he forces his way onto the MLB roster early.
Whereas the AI seems to take that pretty lightly now for players who aren't likely to make enough of an impact to make the early promotion make sense.
If the AI would just leave those guys in AAA or AA a bit longer until it has to use a roster spot on them, I think even with the current development things would be close to perfect. That would get guys up to the higher levels of the minors quicker, which was a real problem in past years, but they wouldn't get to MLB 'too' quick.
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I think I can now appreciate the complexity of this issue from a programming standpoint. Here’s an example of when the pendulum swung too far in the other direction.
I acquired this guy in OOTP21 via the Rule 5 Draft, when the Cardinals left him unprotected. He started 156 games for me his rookie year and put up 7.2 WAR.
For a brief history, the Cardinals signed him as a scouting discovery at age 16. He spent two years in the complex and was promoted to their DSL Rookie affiliate at age 18. He spent one year there, and spent the next three years at low A and high A, where at age 22 he was the #2 overall prospect with a 2.5* current and 5* potential overall rating, Contact 65(80), Power 45(60), Eye 40(60). So, not only should he have not been left unprotected by the Cardinals, he also should have been on their AA or AAA affiliate.
Not being a programmer myself, I can only imagine how difficult it is to get this to be realistic and strike the correct balance. I appreciate the time and thought the OOTP team is putting into this issue.