Quote:
Originally Posted by fnz
Based on the reading I'm doing about this (it's preventing me from starting my other saves, so I'm very invested in it haha), it seems like the "promotion to MLB" is the often-overlooked part of this. I'm starting to question if I'm the only person who doesn't play a fictional league in the year 2196.
I've seen the same exact things everyone else has been seeing with draft classes, but I'm most often seeing players being promoted, who are already in the roster, at the start of the save, which makes me think this could be a problem that extends outside of development. These players aren't being developed by the game engine over the course of my save, they're beginning that way (I imagine the work to fix the entire historical database requires a large time investment).
As shown in the post above mine, they're often being promoted three levels at once. A lot of the players that I see promoted at young ages in the game seem to come from Single A. Is there some sort of slider/behind the scenes mechanic that influences the way AI teams promote players? It seems right now that the entire minor league system is just treated as a reserve roster, and the AI picks guys to promote from there, without a regard for the level the player is at. This might be by design, I have no idea.
I'm not trying to question any game design decisions here, I'm just trying to understand the issue as I'm sure the dev team is.
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I'm experiencing the same things too. No natural progression of development, the top prospects just jump levels at a time. Example, by June 2022, you have SP's who were drafted in 2021 in the MLB. But they're not even SP's, they're being called up as relievers!
I was so ready to start a career save. I guess I'll have to wait longer
None of these players should be in the MLB right now. It's only June 1, 2022, and these are the players from last year's draft!
https://imgur.com/a/kzJNFbO