Quote:
Originally Posted by Syd Thrift
I'm all for the game allowing for 2 way players (and I do almost entirely fictional)... what I'm saying is that by default, the AI should take a 2 way player and do just one of the things with him for the most part. If you want to add a "use 2 way players" check or slider tied to era settings, I'd be totally OK with that; I'm just saying that I can list all of the players in the past century who pitched regularly and played in the field regularly (I'll include DH here) at the same time on one hand and still have a couple fingers left over. That in turn tells me that a realistic game, fictional or otherwise, should have these kinds of players be very rare.
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I don't want a default.
Because if the game generates a rare player, you'll never see it because the default will be to ignore the possibility.
Like I said, I got one (and exactly one so far) in my other save. That one would be 0 (and Ohtani wouldn't have been used realistically at the time either) if the default was "no 2-way ever".
Ohtani was rare - but the Angels didn't say "no 2-way ever". They let him see if he could do it, and he did, and it stuck. THAT is what I want from the AI.
Evaluate the player. If he's possibility good at both, let him do it. It should be rare that he is indeed good at both or develops to average or better in both, but the player should get the chance and the evidence will show if he's a rare one or not.
Replacing an always with a never is not better. Better is using the evidence logically to make a decision, imo.
As far as the strategy slider - it's realistic. The Angels did but maybe another team/manager wouldn't. Just makes sense in a living world to have managers have different opinions (just like with the rare Opener/Follower strategy).
It wouldn't in a menu, it would be part of a manager's profile.