View Single Post
Old 04-17-2021, 11:01 PM   #38
NoOne
Banned
 
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
Quote:
Originally Posted by crowhop View Post
Seems like last year's game was more dynamic...but it almost always tended to having SPs get like 400+ Ks per year, so it was kinda deadballish...ha.

I can't get 22 to automatically evolve at all.
this probably explains the high babip. If the modifier or total is too high for strikeouts, then hits take up a greater portion of balls in play with a smaller pie as more outs are occurring 'not in play' so to speak.

Did you change BABIP value in game without editing the other totals? The other numbers have to jive or it won't work as well as it should when you autocalculate the modifiers. Or, if it is a custom game, ensure it's got the same values as an MLB standard/quickstart league totals.
NoOne is offline   Reply With Quote