Thread: Dynamic camera!
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Old 03-28-2021, 12:03 AM   #9
Sweed
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Join Date: Apr 2002
Location: Iowa
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Per someone else's suggestion I turned off "follow ball" and that seemed to help. Still quick jumps but not as bad IMHO.

I also added quite a few camera views. I have a cameras between 1b and 2b, and also 2b and 3b that are looking in from the OF just a few yards behind the IF dirt. The dynamic camera selected these for almost all ground balls. From this it seemed the AI knew the ball was staying in the IF and then selected my closer IF cameras where, before I added them I was getting the far away LF or RF line views.

I was happy to see the dynamic camera use my added cameras as much if not more than the default cameras. The only one of my cameras that looked bad was if it tried to use my blimp camera. It would do so while also zooming in.

Yes, I get the runners advancing with no view of the ball too. Best fix so far is to click off the dynamic camera and then hit f10 to watch the replay. Not perfect but worth it IMHO to have this new feature. I'm sure it will improve over time. If it was improved with this first patch then I would think we'll see some changes over the patch cycle this year.

In short, the first game I played I thought "meh". Second game I turned off "follow ball" and added my custom cameras and really liked using it, even with the short comings being talked about here. One last thing I love about it is it shows off the new stadiums from many angles you simply would not see without it.
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