|
i really like the perfect draft. i'm enjoying it more than i liked tournaments. The drafting element is great. The idea that i can use a card i may never be able to use in perfect team is great. But...
i've seen a few people mention spreading to positions out a little better. And i wouldn't do that in the first rounds of the draft. But the iron round, where we are picking five players, couldn't PT give us at least 1 of each position, then give us 3 wild cards. i just finished a draft where i had gotten my starters filled out and my rotation and bullpen set. i just wanted to balance my roster. In the final round i got nothing but pitchers and outfielders. i ended up with one player that could play 2nd and one player that could play ss. In an earlier game, i was stuck with 1 catcher.
After the team with 1 catcher, i made sure to draft two catchers early, but it is nearly impossible to do that for every position. And, if we do that, you've taken away our choice because it become a matter of taking someone you don't want because you don't know if you'll get another player at that position. And still, the way it works now, if i have two catchers going into the last round, what's to stop the system from giving me 6 catcher and the rest pitchers from which to choose?
i understand being stuck with an iron catcher as a backup because i didn't pick up an extra one when i had a chance. But it doesn't seem fair to not a have backup at one position, while i have an iron 3rd or 4th catcher or a 6th outfielder or a 6th or 7th starting pitcher that i won't even use in a tourney or round robin because i didn't have a choice.
if you don't want to give us an option at every position in the last round, at very least, make sure the system give us one option at each level? (once catcher, one infielder, one outfielder one pitcher and the rest wild cards?)
Last edited by Dark Horse; 03-26-2021 at 11:55 PM.
|