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Old 03-23-2021, 06:25 PM   #2
Matt Arnold
OOTP Developer
 
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Join Date: Jun 2009
Location: Here and there
Posts: 16,151
OOTP 21 to OOTP 22 Import Notes
-Since the salary baseline calculations have changed, “XXX Player Typical Salary” settings will change to better match the new logic
-Trading preference options will also adjust to the new slider bar metric
-Coach ratings may shift slightly to accommodate the new values.Scouting tasks list times will also be adjusted
-1B and 3B coaches will also be created (however not automatically assigned to teams - they will have to hire them directly)
-Ballparks created or saved in OOTP may not be compatible with previous versions of the game. There is new information stored in the .ootp3d file that older versions cannot process


Release Version:

BASE GAME
- All new updated 3D Ballparks for all 30 MLB teams
- Ballpark Construction Kit
* Ability to change fence and foul pole configurations, with elements shifting around them
* New stadium elements available to use
- Added new coaches: 1B coach and 3B coach
* New attribute to coaching staff: cohesion. Some coaches will work better together than others,
and will need to hire coaches that work well together to get most of your staff
* Added ability to hire coaches away from other teams for a promotion (ie. can hire a bench
coach to be your new manager)
* Expanded coaching teach_defense rating to teach C/IF/OF. Those plus teach_running now
handled between Bench Coach and 1B/3B Coach. 1B/3B coaches also have an in-game running rating that can impact plays
- All new updated historical ratings for fielding, for every player in history
- New in-game Camera Mode: Dynamic Action Cameras, where the action camera will change
angles during the play
*Ability to set select which cameras can be used as action cameras for the dynamic camera mode
- Added option for higher seed to start the first round of the playoffs ahead by one or more games
- Added ability for regions to include cities. Improved editing of regions in-game (on the World Page)
- Added regional draft option
*Teams can be assigned to draft from specific regions, and there can be one or more rounds at the start of the draft where teams must select from those regions
- Adjusted independent FA to only appear in off-season
- Players in international complex will not gain pro service time from as young an age (starts age
18)
- In older historical setups where SP allowed in relief, AI more likely to assign secondary roles
- Rebalanced league player salaries
- Added new trade frequency settings for "Almost Never" and "Constantly"
- Added new settings available for leagues with Foreigner restrictions
* Individual Salary cap and contract length limits may be set
* Option to restrict trading of foreigners
- Updated AI for handling foreigners in leagues with limits
- Adjusted experience gain, fatigue calculations
- Updated Gate Share calculations, new league setting to decide where season tickets count
towards gate share. More visibility in team accounting page.
- Added standings history graph as widget option (also displays standings through relegations in
Pro/Rel league setups)
- Updated trading AI, new finer grain difficulty and preference scales. Leagues with trading frequency set to “Almost Never” will also almost never trade star players, limited mostly to smaller roster moves if they do any trades
- MLB 2021 draftees will have the “Redshirt” option so that draft year and HS/CO status should match better
- Fixed some stability issues resuming games in progress
- Updated Scouting Task List, scouting frequency

ALL GAMES
- Adjusted and Balanced in-game influence of range, player defense impact
- Adjusted and Balanced platoon split issues.
- Adjusted SB rates
- Adjusted position training logic
- Adjusted in-game AI logic for PH, LOOGY
- New player strategy settings for better individual pinch-hit controls
- Split team strategy settings by leading/trailing
- Improved AI in finding depth chart subs as backups from other positions
- If allowing SP in relief, use them if relief roles set higher in priority chain
- Windows 64 bit
- full support for the new Apple M1 CPU
- In-game 3D:
* Added ability to have cameras dynamically change during the play
* Adjusted general timing of throws and relays
- New player stats: Shutdowns and Meltdowns
- Many new player streaks tracked
- Many New achievements (more streaks, new Diamond-level achievements, achievements for
milestones)
PT Changes
- New Perfect Draft mode
- New E-Sports events
- New card artwork for many eras
- New Manage Cards screen to display more ratings/filters/sort options. Fully customizable to support multiple views/filters
- Re-balanced some elements of the in-game engine (fielding, power, strikeouts, etc...)
- Added in double-splits to screens
- SP or Follower will not check pitch count/BF limits until four innings of 18 batters faced
- Fielding experience gains are limited to 75 percent. Players can’t gain experience at positions
they didn’t play 10 percent of his career games at (live cards excepted)
- Starting pitchers do not gain stuff when pitching in relief
- Slightly reduced impacts of shifts on play results
- New tournament types
- New point system option for mission completion
- Auctions, only Last 10 Sales is displayed
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