Quote:
Originally Posted by dkgo
How can one design the game so that the levels are both somewhat balanced and provide users with reasons to use a variety of cards?
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Too many high-end cards. Creating so many "supermen" is a self defeating prophesy. Best cards should be rare. That will drive the price up on all the mid-range cards and create more lineup and pitching variations.
As it is, the same 26 cards will eventually be on all the upper level teams.