OK, looks like there was an error storing a variable, so after fixing that, the information will now be retained properly, and the test will be passed when the server information is entered. The bad news is, the in-game download option needs additional work which we weren't aware of - we need to implement some additional code from OOTP that allows you to unzip the file within the game and then adds a process that closes the loaded database and reloads the new data. That's going to take a while, so it won't be something that's possible in the first update. We'll try to get it into one after that, but no definite time frame for it right now.
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