Quote:
Originally Posted by Charlie Hough
Yes, I get that. But if the game is estimating those GIDP totals, it should also be trying to generate similar totals by assigning individual player ratings accordingly. And output will then be governed by the league totals, and presumably it should be working with a league total for that stat. Regardless of whether the ratings and league totals are based on estimated stats or the stats were already in the database, it should be generating output in line with those numbers.
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Ideally, that would be true. But I have no idea how OOTP estimates those GIDP totals. As I noted, it wouldn't be unusual for a player to ground into 20 or more DPs in a season, even in a modern-day environment where teams turn fewer DPs and leave fewer runners on base. So if Cochrane
isn't grounding into a bunch of DPs when a guy like Jose Abreu is, that's either a problem with the ratings or with the way OOTP estimates GIDP for that era.
OOTP's estimates might be based on ratings, in which case it would make sense to predict that a player's GIDP numbers will remain relatively constant over time. But then maybe OOTP is just guessing, or basing the numbers on something other than the in-game ratings. Spritze, the guy who probably could have answered this question, is no longer with us. So I have no clue whether OOTP's pre-1933 GIDP estimates are something that the game should be reliably recreating or if they're just SWAGs.