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Old 12-31-2020, 10:28 AM   #19
Lukas Berger
OOTP Developments
 
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Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,249
Quote:
Originally Posted by WarningTrakPower View Post
Hi Lukas,

In thinking about this some more, one thing I did change in this sim was the frequency of AI trading (down to very low I believe). Do you think changing something like this could be causing this oddness?

I still think that some AI teams are offering more contracts then they can handle. So if the AI team needs to add two RP and offer 5 contacts, once they sign two guys they should withdraw the other offers.
I wouldn't think so, no.

You may be right there. For sure this sort of thing seems to always need to be tweaked and looked at, because anything dealing with AI always has a bit of a cascading effect, where changes in one area affect other areas. So like I mentioned, we will take a closer look at it for 22 and see if we can balance things a bit more.
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