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Old 12-29-2020, 05:30 PM   #14
macprivateer
Minors (Rookie Ball)
 
Join Date: Oct 2020
Posts: 33
Quote:
Originally Posted by Brad K View Post
So with three year recalc on what does having development on do? (Other than taking over when players run out of stats.) This is how I've been running the game.

I don't use double for current because I'm not interested in close year by year tracking of a player's career. For peaky players I don't want to have too much of a clue of when they'll be at their best.

Quote:
Originally Posted by Charlie Hough View Post
If I'm not mistaken, it means player ratings can fluctuate during the season, although it's probably rare. But I've rarely used development with historical leagues, so maybe someone else can clarify.

I’d like to take this a step further with an add on question…


With your guys help I am beginning to understand the recalc settings (1, 3, 5 years) and how it relates to and uses the player’s stats to form a rating. Or if using multi year recalc settings takes several years and averages them (this “average” can then also can be modified, amazing and amazingly complex game, so happy I’ve been sucked in).

Anyway to the question, which stats are used in this rating? The actual stats only? What if a player had no stats? Again this is with development OFF. For example, and again development is off, those players who are missing data due to the military service/injury situations, how do these players get ratings?

Let’s take DiMaggio for 1942), what is the basis for his ratings?

I see why it makes more sense (if I want to have Joltin’ Joe play in 1942) to instead have the recalc on 3 so that at least his rating will be based on 1940+1941+1942? But again, what about 1942? Does the recalc then really only “recalc” on 2 years instead of 3?

And to follow on with that concept…If I then play DiMaggio for a full 1942 season, whatever his stats end up being, would they ever be part of the new 3 year recalc for 1943? Even though they are not real stats? In other words, his ratings would be based on 1941(REAL)+1942(SIM)+1943(nothing yet so not included)? Or does it use only real stats so by 1944 Joe is hosed since his ratings will be based on 1942(nothing)+1943(nothing)+1944(nothing).

So do I "have" to have development on to have players get reasonable ratings for years missed during their careers?
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