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Old 12-24-2020, 09:22 AM   #5
Flying_Canuck
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Join Date: Nov 2015
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Quote:
Originally Posted by Pax25 View Post
Glad to see a sub-forum for this. Not a bad first attempt, but definitely some improvements needed:

1) I know this may take quite a bit of effort, but I think you could solve the puck covering the numbers problem if the the puck hovered over the outside of the square. Not only would you be able to see the number, but you'd also get the effect of the puck moving from forehand to backhand / left to right, etc.

Right now, it's extremely difficult for me to see who has the puck (especially on fast mode). It's like playing some lightning quick memory game of which player wasn't covered last. I'm not really getting the full picture of who's doing what because of this. Also, the game seems more like a basketball or rugby game with people "carrying" the puck around.
30 years ago, a certain game (WGH) has simple looking graphics like this. I always think back to that series with fond memories. Each player does have a stick and the puck is on the stick.



FHM is the closest thing but a much more powerful simulation. It'd be great if we can start to see improvements in the 2D presentation (hockey stick, skating, shooting, checking, passing, goalie saves). Doesn't have to be really fancy but something I am sure everyone would appreciate. Even if it takes a few more years, I am already so excited about the potential!
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