Quote:
Originally Posted by JeffR
Not in that form, but there's a "Quick" button that suppresses the animation and moves the game forward rapidly, so you can click that on and off to quickly jump forward to the end of a period or whatever point you want.
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It's great to see that this option is available so early in the evolution of the 2D engine. I realize that a huge amount of effort went into making this a reality, so many thanks, Jeff, for all your work.