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I don't do a lot of long-term sims but this is the only time I have experienced out-of-memory CTDs with OOTP. My theory is that OOTP doesn't waste time writing results to disk during sims in an effort to speed up sim times. It must wait until it is done simming and stores the data in RAM in the meantime. Limit long-term sims to 5-ish years at a time, depending upon the size of your universe and the level of stats detail you are keeping. That worked for me.
Edit to re-stated was said above in that 32bit applications can only utilize about 3GB of RAM, regardless of how much is available. I think we are getting 64 bit OOTP next year.
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Last edited by Charley575; 12-14-2020 at 09:01 PM.
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