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I've implemented pitch counts on my players and havent noticed any adverse affects to their development. Although, my counts aren't as low as your counts. I typically keep them around 80 for high schoolers til they turn 21, and 90 for college kids til they've been in my system a couple years. Then again we would need an alternate universe where I hadn't implemented pitch counts.
I think I might make another save file and remove pitch counts and just sim a few years on it to see their development and compare trajectories to where the guys are going now.
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