|
The transition time is more related to how the camera moves between action segments (ie. how fast the camera will move to catch up to a throw).
Those delay settings highlighted above are for autoplay (ie. if you're just watching the game), so not related to the 3d delays.
If you play with the Camera Movement Delay, I think that should impact how long it takes to change cameras. If that doesn't work, then definitely something we can look into for next year.
|