Well, no
Ratings do not drive stats
The underlying stats, which can be seen in the player editor, drive the resulting stats that are seen in the game
The ratings are a reflection of the underlying stats.
Development is driven by, among other things, playing time.
A simplified example
A player is created who has underlying stats of a .150 batting average(at the major league level). That batting average is reflected as a 20 (on the 20-80 scale) contact rating. The player plays full time in the rookie league and produces a .300 rookie league batting average.
The player also "develops" . At the end of the season the underlying stats are for a .175 batting average. This is reflected as a 25 contact rating.
That's a simplified version of my understanding of the game.
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