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Hold rating is random or semi-random since we don't really have the stats needed to calculate this afaik, so that will vary each time.
Velocity is tied to stuff/k ratings but may fluctuate a bit.
Unfortunately, given how the historical import process works, there are quite a few moving parts and there's probably not really anything you can do to make sure that absolutely everything is the same each time, since so much of how players import is somewhat variable.
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