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Old 09-25-2020, 01:03 PM   #15
Lukas Berger
OOTP Developments
 
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Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,210
Quote:
Originally Posted by Roggie View Post
But what I'm getting out of this is that for long time leagues who are having memory issues, there's going to be no point in upgrading to 22 if the game isn't 64 bit, since the game can't handle it, due to the file always increasing in size somewhat when versions change.
Yes, that makes sense and that's why getting the game to 64-bit on all platforms, not just the platforms where it is now, is really, really high on our priority list.
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