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Old 09-25-2020, 12:42 PM   #12
Roggie
Minors (Single A)
 
Join Date: May 2013
Posts: 95
Quote:
Originally Posted by Lukas Berger View Post
Surely the league has gotten bigger in the time between 20 and 21, right?

If so, that's likely the issue right there. When any league gets too big, this sort of thing will happen and the longer the league is running for, the bigger it will get. It may've been borderline before and just tipped over the edge after it got a little bigger.

Now, if you have a copy of the league that's exactly the same on both 20 and 21 and this is happening on 21 but not 20, then yeah, that could be a potential indication of something wrong. In that case, please upload/post a link to both files so we can load each up and compare them.
It shouldn't get massively bigger from 20 to 21. There's no reason for a file to have exponential growth when it's a file that's already 100 years into a league. If we were going from say, 15 years to 25? I'd get it then. But not 100 to 102 and having crashes.

Especially on a system that's doubled the RAM available, had a massive upgrade with the GPU (which I know barely means anything for OOTP), and been cleaned up, along with a league file that's been cleaned up as well.

It's definitely an issue under the hood with larger files, and yes. I 100% agree that 64 bit is a must and needs to happen with the next release.
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