It's really sad to hear some folks have had a bad experience with this version of the game
That being said, while for sure we can do better in some ways, I do take exception to some of the specific claims made here.
As far as the conclusions here about our focus, all you have to do is look at any regular patch change list to see the respective focus on the regular game as opposed to PT. Most patches, we've put easily 90%+ of the fixes, changes, time and effort etc. into the base game.
There was no reduction of beta testers for this release, in fact the beta team is larger than it ever has been. I have no idea where you might've gotten the idea there was a reduction from, but it's objectively inaccurate.
As far as the actual issues mentioned, a lot of the crashing stuff described is just as likely to be system maintenance and health related issues as game issues.
Out of memory issues can often come from leagues simply getting too big for either the game or your system to handle, and in that case there's nothing we can do about this. The only short term solution is to eliminate any unnecessary data in the save to reduce the size. One long term solution we are actively working on is to make all versions of the game 64-bit in the future, which will go a long way toward eliminating any memory errors and issues.
In spite of selling more games than we have before this year, we've overall received fewer reports of crashes and major issues than we have for any previous versions. So far from somehow having gone downhill, according to the majority of the feedback we've received, this is the most stable version of the game ever.
Now of course, just because that's the case for the majority of users, doesn't mean it's the case for everyone.
One thing we have noticed is a significant increase in reports of instability of Macs immediately after the most recent MacOS update. The problem here is that the issues seem to be related to something Apple unilaterally changed in that update without informing developers about.
We're working on trying to determine what it is that actually changed and what can be done to fix it, though if past experience is any guide, the most effective fix is likely to come from Apple themselves in their next OS update.
As far as some of the other stuff mentioned, like Rookie Ball players randomly being released, released INT Complex guys ending back up in DFA etc. we need to hear about these things through official channels to fix them. The incorrect waiver order for instance, was reported and should be fixed now in the latest patch.
If you report this through the bugs forum or (best of all) through tech support and also include league files that show where this is happening, then we'll look into it and fix it if at all possible, just like we do for as many of the issues reported as we can.
If you already did report it and haven't heard back, then please bump the report or even just directly send a message to one of the team to let us know it's there and to take a look at it, and we'll try our best to do so. It's not that we want to ignore any issues, but we have a lot on our plates, we are are human and we do miss things and can use reminders sometimes.