"21 version changes were probably made for modern reasons. And historical stuff can always be fixed by stolen base success %."
"You should be able to fix it by bumping up the stolen base success % (mine is 1.050)"
No, because the overall numbers are good. Doing this to fix the good stealers would make lesser players too good at it.
See below which requires some explanation.
Estimated SB and Estimated CS are because I don't have the raw data from the game, just the success percentage. So I estimated the number of SB and CS in the game by applying the percentage to the number of real life attempts.
The percentages listed on the Totals line are based on real and estimated attempts.
The percentages listed on the Average line is the average of the percentages and is thus not weighted for attempts. But it is interesting that within each method the results are very close.
I have concluded that there is a problem with prolific stealers on AI teams attempting too many steals and encountering diminishing returns from their efforts.
Last edited by Brad K; 08-28-2020 at 06:27 PM.
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