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Old 08-17-2020, 12:51 AM   #5
Brad K
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Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
I read your other post about SOM and what you did there was play "seasons" that were single seasons in isolation. Time and talent didn't change. Although time can go on in OOTP along with changing talent and new players, I suggest instead you treat it as a single season in isolation and only you know that the careers are going to go on without aging or talent change (exactly what you did in SOM).

Don't get hung up on OOTP's capabilities that don't apply to what you are doing. There's no reason for you to run year after year with time progression as OOTP is capable. Set the game up, set it as a template, and run it. After that's done start a new "season" with the template.

It seems to me what you really want is to be able to have players play multiple seasons at their peak, like you did in SOM and so drop the idea of OOTP advancing time because that isn't what you what. You want talent level x frozen in time.
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