Quote:
Originally Posted by Syd Thrift
This is going to be a thing that mostly goes beyond LTMs then, and I just don't think the AI is going to do what I think you're asking it to do, i.e. use pitchers in the 20s the way they'd be used today. This is especially the case with fictional leagues; if you have an environment with a 4 man rotation and 3 relievers per staff, the draft will generate 4 starters and 3 relievers for every 7 pitchers. Many of those relievers will be of the 2 pitch "relief only" variety and there really isn't a great deal you can do to change that except something crazy, like, I don't know monkeying with roster settings the day before the draft is announced or something.
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I agree, but I think we're getting a little sidetracked here - I didn't start the thread to deal with the player-usage issue. I mentioned that because I was asked how I was playing the game. So the league totals/modifiers issue has nothing to do with that.
And I'd agree that the game can't do a very good job recreating the way pitchers were used in the pre-reliever era, but I think the game can do a
better job than it's doing right now with a few adjustments. Of course, the best solution would be to reconfigure the entire OOTP pitching model, but I don't think there's much chance of that happening any time soon. My investigations, therefore, are focused on finding ways to make OOTP more realistic as it currently exists while advocating for small changes that are reasonably possible within the existing framework.