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Old 08-05-2020, 12:47 PM   #16
Questdog
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Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
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Quote:
Originally Posted by joefromchicago View Post
My primary interest these days is getting historical play as accurate as possible so that I can create fictional leagues that are as accurate as possible. The first step, then, is to make historical leagues work, which is where my focus is right now, and I've been concentrating on one-year replays. So I'm not really looking at player development yet (that comes later).
You can just check the box to automatically calculate the modifiers, but they need to be calculated one way or the other.

Getting the modifiers right for a replay league and for a fictional league are two completely different animals. You will not be able to just transfer the totals and modifiers from a historical game to a fictional game and expect the results to be the same. The PCM's you use in fictional will have a drastic impact on the results.
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