Quote:
Originally Posted by mayday10
I think ultimately, as said many times, the systemic problem with Perfect Team this year is the ease of doing the live missions, the high performance level of the SE cards, and the commonality of the cards which results in no value.
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And I've disagreed many times. Don't see what harm the live missions have spawned. There are teams in diamond that completed zero collections. The biggest problem is the way collections are designed to encourage hoarding and speculation. Having cards in the game that can overnight go from 8K in value to 80K is just not good. Had there been a historical mission set as well as a live mission set on Day 1 and subsequent collections consist of all new cards, we'd be better off, today. With 78 reward cards there might have been more variety in teams at both top and bottom.