animation vs pbp
in the future do you think the animation and pbp will be in synch?
one of hundreds of examples:
CF animation dives to make the catch
pbp...cf is there to make the catch.
not sure what is correct or gets logged (if anything)
seems like the good cf used his range to take away a hit
The game log says Flyout, F8 (line drive, 8RM, EV 97.5 MPH)
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