View Single Post
Old 07-29-2020, 03:22 PM   #6
Hrycaj
All Star Starter
 
Hrycaj's Avatar
 
Join Date: Oct 2010
Posts: 1,769
Quote:
Originally Posted by fredbeene View Post
I am pretty sure you just INCREASE the aging rate.
Set injuries to HIGH

I am trying to do just the opposite...i want players to play longer, which will help me expand faster (and feel less old ; )
Yea. That may be what I ultimately need to experiment with more. Right now the league just completed the 1887 season. The league started in 1875 with injuries set to high (realistic modern day) using the following player development settings:

[IMG][/IMG]

I started a real game in ootp set for 1888 so I could do a statistical comp. Here is what I have for wins: (real life stats on the left)

[IMG][/IMG]

Here is what I have for innings pitched:

[IMG][/IMG]

So statistically I have it pretty darn close. (credit to ootp here) Here is where I have the biggest difference. When I look at career appearances the real life range is 568 all the way down to 40 at the bottom of the leaderboard. According to the game 304 pitchers active and retired had played to this point. In my fictional league my career appearances range from 590 on the high end and 97 on the low end, with 217 pitchers having ever played. So while the stats are pretty close on the leaderboards the guys in my fictional league are sticking around for longer on the whole. Or what could be happening is that more overall games are being played in the same time frame. I haven't done that comp yet. This is why I decided to add in my own personal retirement formula to offset some of this stuff which prompted my original question. Thanks for the reply because it has my mind going.
__________________
Click on my signature to read about the great game of baseball in Normington.

https://forums.ootpdevelopments.com/showthread.php?t=326812
Hrycaj is offline   Reply With Quote