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I still think this would help...
1. After the very first season, fill ALL levels with teams to form the pyramid for season two.
2. After that first week, best 6 teams (Division winners) go up and 6 worst teams go down.
I think it takes too long to fill the pyramid, and the first 8-10 weeks forces too many whales against F2P teams... AND we push wild card winners up into worlds they can't hold onto.
Your never going to fix ALL the issues because the chasm is too wide between good and bad, but you somehow have to keep the lower half of the customer base engaged for as long as possible and separating the good from the bad as early as possible would be a good thing.
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HRB
Last edited by HRBaker; 07-28-2020 at 11:13 AM.
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