Hundreds of suggestions; some good, some bad. But the overall issue in my opinion is the "relationship" between the base PT game, Tournaments, and Collections.
What I think has happened is the attempt to make Tournaments and Collections more interesting, there was little consideration as to how those changes/improvements would effect the base game.
The balance between how well the base game works depends heavily on what you do with the other two branches of the game.
This year, those changes inflated the Auction House to a point that non-$$ teams had no chance to do anything other than sludge around in the bottom 3 levels. I admit maintaining that balance is hard, but it's critical to have a successful game that attracts the most players.
I know we'll never see the numbers, but I have to believe a full 50% of the 19,000+ teams in PT have been abandoned or at least are now on "weekly watch".
The real question, however, comes down to who do you cater to? The customer that spends the most money, or everyone? We'd all like to think the latter, but world reality says different.
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HRB
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