Quote:
Originally Posted by PocketsAintFull
Your final point is highly debatable, imo, even if one only considers the pack odds that are offered by each.
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The reality is it's hard to compare because UT games have far more player skill involved, OOTP is pretty much an arms race (with a certain amount of know how). PT is always going to be far more open to being pay to win unfortunately as that's just the nature of sim games. Also, it's a lot harder to reward people for "playing" a game that doesn't require much playing. (unless you count the stock market simulator as playing the game)
Diamond Dynasty is the the more obvious example, where actually FTP guys get a lot of stuff thrown at them, but as a reward for playing the game a lot. You can't really "play" PT a lot, so how do you reward people as much? Tournaments are supposed to help with that and do a little, but again massively favour rich players who can afford the ideal teams. Daily login bonuses seem an obvious one, more rewards for how players perform in a season (instead of just 20/20, 30/30 and that's about it).
Challenges as well I think would be a great addition for FTP players (or everyone really) where you need to rack up stats with certain players or teams for some nice rewards here and there. Give people something to aim at a bit, Much better record keeping should be a given as well, with cumulative rewards for things like 200 HR's for your team etc (I obviously should be able to see who my franchise HR leader is, wins etc).
Giving more things to do gives more ways or rewarding people for actively playing, whether that's FTP or otherwise.