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Old 07-20-2020, 10:11 PM   #127
MaroonAlberich
Minors (Single A)
 
Join Date: Apr 2020
Posts: 59
Quote:
Originally Posted by waittilnextyear View Post
(1) Most players will not complete the FOTF series of missions right as they come out, but there are a few that will. Personally, I just completed the Padres for 100 Gwynn and that cost me a bit over 200k on top of the assets I already had. I probably won't do the other FOTFs, at least not right away. But, let's not mistake completing something the week it comes out with not completing it all fall/winter etc. I think it's good to have an aspirational set of missions that can be done over time. People can chip away as they grumble about whales and about how the game is a disaster. With the new pyramid structure, most of these teams that are complaining or can't afford the new FOTF (at least initially) probably aren't in position to compete with those that do anyway.

(2) I don't think juicing the pack odds is a bad idea, but I'm not even sure if they can change that mid-cycle. I also think releasing the hounds with supply undercuts people that have valuable supplies and I know people with a scarce 300-400k Roger Connor aren't going to want to see that price get halved because the pull rates have gone out of control. I think FOTF is the best and most straightforward way to prop up the entire marketplace through increasing demand. It also builds in more opportunities for speculation income, and that has been a staple of F2P teams since the inception of this mode. Maybe if the balance is off, gone too far toward demand, then they hit us with another pack/PP sale sometime soon. They did this type of thing in PT20, my speculation is they did this to ease the bottleneck problem for certain missions.

(1, again) I'm not sure. But most games have gone the way of the microtransaction. People know what this game/mode is and know that you can either spend or work at it, or do both. Those that spend and work will always have an edge. These are the teams that will do FOTF quickly. Those that work can make up for much of their disadvantage at choosing not to spend. Those that spend and don't work can also be dumb money and can get beaten to the punch by better F2P teams. Everyone might be able to do some/all of FOTF over time. Problem is people can't have it all. And especially not for free. If people are just now realizing that, then they can always hop over to another title. If they've invested $0, there's not much sunk cost.
I get the microtransaction aspect of the game, I really do. I think what's galling a lot of people (myself included) is that if it's something we can prep for, that's one thing. If there's a wholesale change to the game's economy that leaves a decent chunk of players feeling screwed, that I think that we should at least see how it could have been handled differently. Personally, I don't aspire to finish these missions anytime before the next iteration is released--there are simply too many missing cards to pick up along the way. (As I mentioned before, I've opened at least 1000 packs since the release of the Negro League set with a grand total of 3 of that set found. Doesn't make my pants roll up and down with joy.) What I grumble about is the now-increased entry into fielding decent tourny teams, and the feeling that I needn't even have bothered getting above bronze at this point.

(On the other hand, I do see that packs are more viable to make a little income now, but they are still so overwhelmingly loaded with live irons that, unless a player is a whale starting with multiple 100s of PP to begin with, anything you earn will still come in drips and drabs, definitely not enough to upgrade a roster significantly. Rather, the PP earned from flipping a historic gold or diamond can be plowed back in hoping to find a historic perfect. I really don't see any other upside at this point.)
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