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if you try to edit a player that has "real Life Stats", the game will return to his historical numbers after the current season is over. One way to get the edits to stick is to clone the player, then delete the real one and edit the clone. HOWEVER, if the player has major league experience, cloning will not always (seldom is better term) erase the major league years of experience, and that will affect free agency, etc.
Another way is to simply delete the historical player (you may want to write down his historical stats or lifetime average) and create a new player from the free agent page, and edit that player (including the fictional name it will create). That method, tedious as it is, will let you recreate the renamed players as you desire.
But you need to be in commish mode to do that. and i'd recommend making a back-up of your entire league before doing any of the above, in case it isn't something you like.
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