Quote:
Originally Posted by bailey
You have a lot of courage to leap into this thread! You forgot one of the big complaints about how easy it is to make a solid team from live mission reward cards.
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Well, last year was the complaint that we made things too hard for ftp players to be competitive off the bat. This year we came up with a way to fix that and now the complaint is that it's too easy
It's weird, it's almost like people just like to complain, no matter what
But more seriously, obviously we are always looking at ways to balance things better and we'll make tweaks each year to do this. We look closely to how things are working out and listen to all the ideas and suggestions folks have and try to incorporate those that make sense. The 'too easy' Live missions are an example of that.
So we are paying attention and taking on board the lessons from this year as well as previous years and next year we should hopefully be able to hit more of the happy medium between 'too hard' and 'too easy'.
Not to mention, finding a way to structure the missions to provide a bit more variety to teams as well.