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Old 06-02-2020, 11:18 PM   #121
jimmysthebestcop
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Join Date: Jun 2018
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Quote:
Originally Posted by jackstunt View Post
I agree with you. I think it goes without saying that this could be an issue solved by having a kickstarter to hire someone to do the interface which from my understanding is the only thing that requires work. From there OOTP marketing should take over because I don't think their marketing team does any programming.

For the OOTP staff or Jim himself, I would gladly put up money and still buy the game at full price just for a developer's blog and the game's release.
It's not just Kickstarter either. A lot of the Indy devs also use patreon in addition to Kickstarter. So there is always a constant flow of information.

I've always completely disagreed with how ootp game info is released to the public. It's like 2 months before launch. While the majority of Indy games either have weekly, bi-weekly or monthly updates in numerous platforms.

Their is Kickstarter, patreon, steam early access all of these platforms encourage constant updating to the fan base.

I guess it's cause ootp caters more towards the "non gamer" but that's also why it'll never be as big as football manager or motorsport manager. Those games attract gamers because they are top notch games. Not solely because they are sports fan or specific sports fans.

Just check YouTube and twitch for ootpb. It's DEAD! They get no videos from content creator. Quill18 is doing a motorsport play through and it gets like 50k viewers for a 4 year old game. When the game was new it would get 200-500k views.

I'm not sure if you add up all the ootp vids if they would get 50k combined.

Modern games are moved to the public from YouTubers and twitch users. Ootp doesn't attract any.
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