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Old 05-18-2020, 04:54 PM   #7
thehef
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Join Date: Jun 2006
Posts: 5,345
Quote:
Originally Posted by Trav876 View Post
When you say "Yes, semi-randomly, affected by the setting you use for player development."

If I were to have the talent randomness rating extremely low, would that be basically the same as checking "disable player development" then? Or are those distinct from each other?
Player development, if set at 1, is the lowest setting before turning off player development.

So if you're plan were to not use recalc and have a very low player development setting, players would basically have a career path that would not change much from their ability at initial import. So guys that struggled in their first year before becoming stars would be very unlikely to turn into stars in your sim. For example, Clayton Kershaw would most-likely be an average pitcher, but a guy like Mark Fydrich might have a long career as an ace (although much of it would be with the Red Sox, since you'd have historical transactions in effect, and that would move him to Boston in Feb 1982.) ... At least that's the way I understand it.
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