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I personally hate long injuries, a star missing half or more of a season. I want to have a fairly normal (OOTP classic) number of short injuries, however, in the game.
I end up editing the injuries file in the database, which I'm able to do but takes a lot of effort with each new season's game and then every time there's a patch I have to be sure to save the database files (I alter others as well) and replace them.
To many, editing the database files isn't just extra work but they feel like it's too hard for them to do.
The best solution, as was suggested, is to have a separate injury severity setting, so I could set frequency to OOTP classic and severity to very low, and be set.
It also would be nice, and not only for the injury file, if updating for a patch gave an option not to rewrite the customizable database files...which takes a lot of extra time and I have to undo those changes anyway
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